The world lies covered in ash and ruins after the Great Collapse War. As humanity risks everything to survive, the greatest danger now lurks within the remnants of the conflict.
Struggling to endure, our protagonist embarks on a new mission. The task is simple: track down a target in a sunken city and deliver it to headquarters.
However, this journey will not only test their physical limits but also force them to confront the ghosts of their past.
With each step, they uncover the scars left by the war and the cracks within their own psyche. As they draw closer to the target, they face more questions than answers. Their past, the mystery of the target, and the true intentions of those around them pull them toward an ending they could never predict.
In the intersection of war and technology, where loyalty, power, and humanity blur, what choices will be made?
~~~~PLEASE READ DEVELOPER NOTES BEFORE YOU PLAY~~~~
- 3,326 Reworked Renders
- 803 New Renders
- 12,537 Lines of Code (7,982 Story/Dialogue Lines)
- 3 New Animations
- 2 New H-Scenes
- 12 New Soundtracks
- 6 New Sound Effects
- Pretty Much a Lore Bomb
- 1,050+ New Renders (Approx.)
- 9,892+ Lines of Story/Dialogue Code
- 12 New Animations
- 6 New H-Scenes
- 9 New Soundtracks
- 4 New Sound Effects
- Pretty Much a Lore Bomb — S+ Pro Max
- Completely redesigned and switched to dynamic UI.
- New Immersive Dynamic Menu added.
- New Minigame: Blackjack.
- A more optimized experience: Render sizes have been reduced while maintaining as much quality as possible.
- 3.9 GB (Original)
- N/A (Lite)
- N/A (Patreon Exclusive)
- 4,000+ new renders added.
- 16+ new animations added 5 Story, 11 H-Scene, +Remakes.
- 25+ new BGMs & 10+ new SFXs added.
- 22,000+ new lines of code (13,000 dialogue).
- 69,000+ new words added.
- Script errors fixed that caused some dialogues to display error messages.
- Writing and punctuation errors corrected.
- Lot’s of Bugfixes.
CH3 now contains:
- ~41,000+ lines of code (CH2.5: 19,234 → CH3: ~41,200+)
- 3,800+ images (CH2.5: 4,102 → CH3: 7,600+)
- 72+ animations (CH2.5: 54 → CH3: 70+)
- 89+ background music (CH2.5: 64 → CH3: 89+)
- 69,000+ new words added in CH3 alone.
- CH2.5 Versions space requirements
- 2.6GB Original
- 1.4GB Lite
- 2.6GB Patreon Exclusive~
- Chapter 2 renders & some scenes were reworked.
- Fixed script errors that caused some dialogues to display error messages.
- 2465 new images added.
- 22 new animations added.
- 36 new songs & 21 new sound effects added.
- 10,131 lines of dialog added.
- Writing and punctuation errors corrected.
- CH2.5 now contains
- 19234 lines of code
- 4102 images
- 54 animation
- 64 background music
- Fixed the Google Drive download link issue. You can now download it directly without access problems.
- Fixed an archive error that caused animations and sounds to not work in Chapter 1.
- 23 new animations added.
- A more optimized experience: Render sizes have been reduced while maintaining as much quality as possible.
- Three new versions for better storage management:
- 1.7GB Original
- 900MB Lite
- 1.7GB Patreon Exclusive~
- 1486 new renders added.
- 18 new songs & 10 new sound effects added.
- Fixed script errors that caused some dialogues to display error messages.
- Chapter 1 renders & some scenes were reworked.
- 12,000 lines of new code added.
- Writing and punctuation errors corrected.
This game has lots of animated and attentive segs but, don’t speed run the game. My main focus is ~~story~~
Most important note: I admit that in CH1, CH2, and CH2.5, the render quality of some scenes was looked… out of place…
I fixed almost 3,500 render for that matter. For detailed explanation: VISIT THIS ITCH.IO POST
BUT! With CH3(and especially with CH4), the visuals now have a noticeably improved level of quality, and the renders look much more cohesive as a whole. Before writing anything about the renders, I kindly ask you to at least play until halfway through CH3… <3
———————–
Chapter 4 Second Half will be released 2 weeks after CH4 First Half.
Advancing the story.
Win/Linux: GDRIVE – GOFILE – PIXELDRAIN – DATANODES – VIKINGFILE
Mac: GDRIVE – GOFILE – PIXELDRAIN – DATANODES – VIKINGFILE
Extras: Walkthrough
*This unofficial port/mod is not released by the developer. Download/use at your own risk.















