Earth was rewound. Only one man remembers. And the galaxy is coming for the artifact that did it.
Erik has nothing left. No home, no future, no reason to believe tomorrow will be any different. Then, on a night like any other, a stranger named Nova crashes into his life, bloodied, desperate, and hunted by forces Earth isn’t supposed to know exist. What she carries could change everything… and the people coming for it won’t stop at her.
Chaos Rewind is a dating sim and story-driven NSFW visual novel blending dark humor, unlikely alliances, and a fully integrated card duel system where strategy, luck, and chaos collide.
Sometimes, hitting rock bottom is just the beginning.
Erik’s life hit rock bottom a long time ago. At 45, he lives in an alley, playing guitar for spare change while thinking about every opportunity he wasted.
One night, three lights streak across the sky. Minutes later, an alien woman crashes near Erik’s alley. Wounded, half-naked, and furious.
Her name is Nova, a bounty hunter on the run after stealing a classified artifact. Her tech is damaged, she can’t escape, and she refuses help from a “filthy human.”
But you help her anyway.
What follows will change both your lives completely. And somehow, a card game from your childhood will become a key part of it all.
- Over 1,100 new lines of dialogue, localized to 11 languages.
- Three new story arcs (House Calls; Built in the Fire; New Clothes, Old Doors) plus five side stories with the heroines.
- 2 adult scenes with Nova/Nia (animated), plus a couple of teasing moments with Jade.
- More than 470 new scene images across 19 scenes.
- 8 new animations, including a full-length music video with an original song.
- 80 new character sprites and more than a dozen new faces.
- 24 new cards: a new in-game set and this cycle’s Patron Edition set.
- 16 new music tracks and about 30 new sound effects.
- A dating system with two minigames, a new card mode, a rebuilt city map with 7 new places, and a phone that can finally chat.
- 11 languages, fully localized.
- Saint Aurora Hospital: the checkup that heals a little too well, and Dr. Hale joins the cast.
- The Intergalactic Council in session: five seats, five faces, and a decision that reaches Earth.
- The desert town: Zorgus and Kraxo keep a promise to Josefina, and Juan’s gang learns why you do not touch the dog (animated).
- Jade’s house: the longest conversation of the update, a diagnosis nobody wanted to hear, a father’s office with a photo on the desk, and a teasing moment or two.
- The mirror: Erik alone, and a memory that explains a lot.
- The extraction: someone comes to collect Zorgus and Kraxo.
- The park at dawn, with coach Riley, a whistle, and a stopwatch.
- Two calls: one Erik was not supposed to hear, and one that finally reaches Astrid.
- Aboard the flagship: Commander Vyra, and a new face beside her.
- Harper’s house: Erik’s band, Tyler and Jason, and the music video “Built in the Fire”, with on-screen lyrics you can toggle in 10 languages.
- Dinner at home, and the questions that come with a new look.
- The mall with Nova/Nia: new clothes, a jury of two that approves of nothing, and the fitting room (2 adult scenes, animated).
- The university campus, and Bianca on the other side of it (animated intro).
- Midnight: Erik and Nova/Nia on the backyard grass, the most honest talk they have had.
- The Crack: a weeknight at home with Elena and Hank, and someone on the stairs.
- Bianca’s chain: the Blitz debut at the card table, a first date at Starlight Pier, and the Ferris wheel.
- House Calls starts where the last update ended: a hospital visit, a summons that goes further than Earth, a debt paid in the desert, and a long night at Jade’s house that changes what Nova/Nia knows about her own situation.
- Built in the Fire is Erik’s arc: a decision in front of the mirror, a coach who does not accept excuses, a band that needs a singer, and the song that gives the arc its name.
- New Clothes, Old Doors brings the change home: dinner, the mall, the campus, and the first doors of the next stretch of the story.
- Over 1,100 new lines of dialogue, written and localized to all 11 languages.
- Dates are in. Invite a heroine from the character panel in Free Roam and spend the evening together: two activities per date, and how it goes shapes how she feels about Erik afterwards. The Journal now tracks that with sub-levels inside each relationship tier.
- Starlight Pier is the first date location: a boardwalk at night with lights, music of its own, and two attractions.
- Shooting Gallery: a boardwalk range with moving targets and a scoreboard that Bianca will not let you forget.
- Haunted House, “The Last Guest”: a walk-through horror story where you choose your guide and there is more than one way out.
- Bianca is the first heroine you can date. More of them, and places of their own, are coming in the next updates.
- Blitz mode. A fast 3×3 variant of the duel. It debuts with Bianca and unlocks as a friendly mode afterwards.
- Crimson Colosseum: 12 new cards join the game, gladiators, beasts and arena queens, and they show up in Bianca’s decks.
- Velvet Casino: this cycle’s Patron Edition set, 12 cards, redeemable in game with an activation code.
- A rebuilt city map with real art for every building, in the hand-drawn style of the rest of the world.
- 7 new places: Saint Aurora Hospital, Jade’s house, Harper’s house, the mall, the university, Starlight Pier and the park, with facades that change with the time of day.
- The phone can chat. A Contacts app with conversations, search and sorting; some characters will text you first.
- A school term. After the summer, every character follows a weekday schedule, and the calendar shows it.
- Events that find you. Some scenes now trigger when you arrive somewhere at the right time of day, and the Journal keeps a “Next steps” and “Completed events” list per heroine.
- More than 470 new scene images across the three arcs and the side stories, with close-ups, inserts and reaction shots.
- 8 new animations: the music video, two cinematics in the town battle, Jade’s closet, the campus intro, and the fitting room.
- 80 new character sprites: Bianca’s date look with a full range of expressions, plus new poses and expressions for Erik, Nova/Nia and Jade.
- New faces: Dr. Hale, coach Riley, Harper, Tyler and Jason, Josefina, Douglas, Kessa, the four members of the Intergalactic Council, and a few you will meet on your own.
- 16 new music tracks: the Council, the town battle, Jade’s house, the extraction, the mall, the university, the pier, the two minigames, the Ferris wheel, and the song. The soundtrack, including “Built in the Fire”, is out on music streaming platforms.
- About 30 new sound effects for the minigames, the phone, the map and the interface.
- Live VFX: Kraxo’s holographic scanner, a midnight sky with stars, torchlight in a certain castle hall.
- Vesper. Someone from the studio greets you before the story starts. Be nice to him.
- Lyrics toggle for the music videos, in 10 languages, synced word by word.
- Journal: heroine events, sub-level hearts, and a Main Story that grows with the update.
- A refreshed 18+ and fiction disclaimer, localized.
- Location unlocked notifications when a new place joins the map.
- The prologue got new art. The park and the desert scenes were redrawn with new backgrounds, so the opening finally looks like the rest of the game.
- Refreshed avatars for the main cast, with new expression sets, from the prologue onward.
- Card preview. Tap any card in the collection or the deck builder to see it full size.
- Quick travel. A drawer on the city map lets you jump between unlocked places without going back to the map.
- Journal: completed events are listed newest first, and every scene returns you to Free Roam with a clean fade.
- Save migration from the previous update: your progress, your cards and your Free Roam state carry over.
- Journal and calendar names now show in the selected language on every screen, with consistent character names across all locales.
- Continuity and timeline fixes across the prologue and the first two arcs, plus dozens of pacing and overflow fixes in every language.
- A lighter build: unused files were cleaned out of the game.
This update at a glance
- ~800 new lines of dialogue, fully localized to 11 languages.
- The Chapter 1 closure and all of Chapter 2, including 3 adult scenes (2 of them animated).
- 123 new scene images.
- 11 new animations.
- 97 new character sprites across 8 main characters.
- 104 cards redrawn, with a mix of SFW and NSFW art.
- ~15 new music tracks and ~30 new sound effects.
- 2 new playable modes (Free Roam, RPG mode) plus several new systems.
- 11 languages, fully localized.
- The family dinner that introduces Lily (animated).
- Elena’s night (adult, animated).
- The Kraxo and Zorgus desert and inn scene that closes Chapter 1.
- Nova in the guest room (adult).
- The Dragon Flame card shop tournament (the Jade event): encounters and duels with Bianca, Elliot, Iris, and Jade, each with its own dialogue and post-duel scene (animated).
- The Siren Song Cafe meeting with Jade, with a trust test that branches.
- Erik turns in for the night, which leads into the Commander Vyra scenes that close the chapter.
- Commander Vyra in space.
- Commander Vyra’s bath (adult, animated).
- A character interaction hub. The base is in place; for now, challenging a character to a duel works, while Talk and Give a Gift are still under construction.
- The phone apps, the in-world computer, the journal, and the calendar.
- Free Roam opens this update. v0.2.0.0 picks up at Free Roam mode; everything from there on is new. (The earlier part of Chapter 1 shipped in v0.1.0.0.)
- Chapter 1 closes. In Free Roam: the family dinner that introduces Lily, then Elena’s night, and the Kraxo and Zorgus desert and inn scene that closes the chapter.
- Chapter 2 added in full. It opens with Nova in the guest room, into the Dragon Flame card shop tournament, then the Siren Song Cafe, and closes on a Commander Vyra scene.
- About 800 new lines of dialogue, written and localized to all 11 languages.
- Free Roam mode. Explore Erik’s home (14 rooms and spaces across two floors), each with art for up to five times of day. Characters follow daily schedules, time advances as you play, and you can travel the city from a map screen.
- In-world phone and computer. Inside Free Roam, with apps for the deck builder, settings, calendar, and more.
- RPG mode (CRRPG). A custom top down mode for special events: walk the scene, talk to NPCs who patrol and react, trigger story beats, and drop into card duels. It debuts with the Jade card shop tournament.
- Character interaction hub. Click a character in Free Roam to open the interaction panel. The base is in place; Challenge to a duel works now, while Talk and Give a Gift are still under construction.
- Cross Draft mode added. A new draft based way to play a duel.
- SFW / NSFW art toggle. Switch the card artwork at any time.
- Assist mode. An optional helper for newer players.
- Skip story duels. Every card duel in a story event can be skipped entirely, with no penalty, so players who are here for the narrative never have to play a match.
- Full card art rework. The whole 104-card roster redrawn, with a mix of SFW and NSFW art (some cards have an NSFW variant, others stay SFW).
- A bigger roster. Dozens of new cards and several new opponent decks.
- Rebuilt presentation. Redesigned board, deck manager, collection, and Astral Codex, plus a new card draw animation, initiative dice, and owner tinted frames.
- Patron Edition cards. A dedicated set (“Mecha Pilots” this cycle, 12 cards) redeemable in game with an Activation Code.
- Character Journal. Tracks the heroines you have met, their relationship tier, and a Main Story accordion that updates as you progress.
- Progression tiers. Distant, Acquaintance, Friend, Confidant, Lover.
- Weekly Calendar. Shows where each character is by day and time of day, with a Today and a Week view.
- Quests and notifications. On screen objectives and toast notifications that adapt to the mode you are in.
- 123 new scene images that build the cinematic scenes (sequential shots and expression variants), across 9 scene sequences.
- 11 new animations for the adult and story scenes.
- 97 new character sprites (expressions and poses) for Nova, Erik, Lily, Vyra, Elena, Zorgus, Kraxo, and Hank. Valerie, Jade, Iris, Elliot, and Bianca also get their first sprite for Free Roam.
- Backgrounds for Erik’s home: 14 rooms and spaces across two floors, each with art for up to five times of day.
- The Dragon Flame card shop in Free Roam (VN mode): 3 interior rooms, the Counter, the Card Room, and the Storage room.
- The Siren Song Cafe facade.
- About 15 new music tracks for the chapters, the card shop, the city map, and the character scenes.
- About 30 new sound effects for the interface, the RPG mode, notifications, and the visual novel choices.
- Live VFX. Animated space parallax and a 2.5D candlelight effect.
- 11 languages. The full update is localized into English, Spanish, Portuguese, Italian, French, German, Russian, Chinese, Japanese, Korean, and Indonesian.
- A runtime fix so every interface label, journal name, and card term shows in the selected language, with consistent character names across all locales.
- Redesigned main menu, preferences, and save / load, with a flag based language picker.
- New control kit: confirm, skip, quick menu, in scene dialogue panel, and name plate.
- Thank you screen for Patreon supporters.
- Redesigned 18+ disclaimer.
- Dialogue preferences (text opacity, size, outline) with a live preview.
- Version thank you screen at the end of the current content.
- Background fill system so source art always fills the screen cleanly.
- Language switching at runtime now updates fonts, quests, journal names, and card terms correctly, with no leftover squares on non Latin scripts.
- Save and load safeguards across the new modes (Free Roam state, phone, mid event RPG state, and card duel).
- Many pacing, overflow, and continuity fixes across the prologue and both chapters.

























