Corrupt Wasteland [v0.7] [Deveria Studio]

…dreadway parody….i guess…..….get on train…..fight or fuck monster girls….collect loot….go back to bunker….. Thread Updated: 2026-08-24 Release Date: 2026-08-21 Developer:

…dreadway parody….i guess…..
….get on train…..fight or fuck monster girls….collect loot….go back to bunker…..

Thread Updated: 2026-08-24
Release Date: 2026-08-21
Developer: Deveria Studios itch.ioPatreonDLSiteSubscribestar
Censored: No
Version: 0.7
OS: Windows
Language: English
Other Games: Link
Genre:
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3d game, adventure, animated, big ass, big tits, combat, creampie ,dystopian setting, horror, male protagonist, monster girl, parody, pov, rape, vaginal sex
Installation:
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1. Extract and run.
Changelog:
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v0.7
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The Gallery
The Gallery has been fully implemented and can be found in the player’s main hub. There is a new room in the storage area where you will find a terminal. This terminal can be used to spawn in any enemy you have encountered in the world. (Note: You will have to rediscover all enemies if you have played past versions of the game).
Sneak Peek: New Enemies
Both of the enemies below are a sneak peek into the new encounters that will be in the full release:
Patient 404
Pale Maiden
Scene Checklist
As for all the scenes currently in the game, I will provide the full list below. I have added some new H Scenes since the last update, and you will have to reference this list to find the new ones. The boxes that are checked are completed and in the game (besides the Pale Maiden and Patient 404), and the ones not checked are the ones I still need to do.
Workbench & Lore
You will also find some new weapon recipes in the workbench. These items cannot be crafted yet because the components can’t be found until the full release! I have also added more lore throughout the world of the game to bring everything together.
v0.6
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–Options Menu–
Many of you have been waiting for the options menu to change the
resolution to fit your monitor size. This update also gives you options
for graphics, sound, and general gameplay settings.
Some key options have been added, such as a Difficulty setting that
adjusts how much damage enemies deal and how much damage the player
takes.
–Futari Mode–
In the options menu, you now have the ability to change your player into
a Futa variant. This will give the main character breast model
adjustments and jiggle physics. Keep in mind this feature was never
intended at the start, so it may look a little funky in some animations.
–New Environment–
This new environment features a horror hospital exterior and interior.
This area is not fully completed yet, so expect a few bugs here and
there. The end room for the hospital is also still being worked on.
–New Enemies / H Scenes–
Gloop: Can be found in the jungle environment spawning outside.
It has one basic attack, but features two H scenes, one from cleansing
and one from the player losing all of their posture bar.
Orchid Empress: Found outside in the jungle environment, burrowed
underground. You will activate it if you walk up to a branch sticking
out of the ground. This enemy currently has one H scene.
Nurse Noir: Found roaming around inside the new hospital environment. They have one H scene at the moment.
As for the other H scenes, there is now a cleanse animation for the
slime girl, and another scene for the Armored Knight after getting
knocked down. The knight now has two H scenes for knocking the player
down, with a random chance to trigger either one.
–Debuffs–
Some enemies now apply debuffs when you get hit, whether that is bleeding, confusion, or a slow effect.
v0.5
N/A
v0.4
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Enemies
Starting off with the enemies, I have added another two types that roam the bunkers: Magica and Sadako. Magica is unique because she uses projectile attacks instead of the traditional melee stuff you’re used to. You can parry these attacks, so you’ll want to make sure you time it just right to stay safe. Sadako is also very unique because she uses magic, but in a different way, I’ll let you find out exactly how that works when you play the game.
Temptation Traps
I’ve added one new enemy in this category. It’s very similar to the ones in my other games where if you get too close, you will get drawn in, and once you’re in range, it’ll activate the H-scene.
H-Scenes
For this update, we’ve got 4 new scenes in total: one for the Sadako, one for the Magica girl, another for the new temptation trap, and finally a new scene for the Blight Walker enemy.
Environmental Changes
I completely redid the desert environment. It’s much more immersive now and it really gives off the vibe of being on an alien planet, which is what I was going for.
In Game Screenshot
Cleansing
I’ve seen some request for the player to be able to take advantage of the enemies when they are stunned so I added it, but the only enemy that has the h scene working is the blight walking enemy.
Player Armor
You can now craft armor that will protect you from enemy hits. One thing to note: the armor is visible in the H-scenes at the moment. In the future, I’m going to add an option so you can choose to hide it during the scenes if you want to.
Equipment
You can now craft equipment in the workbench, and this equipment has its own dedicated slot in your inventory. The first item I’ve added is Glow Sticks. You can drop these throughout the dungeon to keep track of where the exit is so you don’t get lost.
Bunker Chest
At the end of each bunker, there is now a chest. When you open it, it will trigger an alarm that alerts enemies, causing waves of them to appear. The longer you stay in the bunker after opening it, the more dangerous it gets. These chests contain the next upgrade for your train, which in the future will allow you to travel to different locations. Just a heads up upgrading the train itself isn’t in this specific update yet, but you can start collecting the parts.
Balancing
I wanted to note the game is no where near balanced so expect weird amount of damage from some enemies and very little damage from others. Once I get most of the enemies added and most the weapons added I will balance everything at the same time. This is so the game has a good linear progression timeline.
v0.3
New Intro and Lore
I have added a new intro to the game that explains exactly how you got to this world. To go along with the new story elements, I have implemented the Note System. You can now pick up notes throughout the world and view them directly in your inventory menu to dive deeper into the lore.
Weapons
I have added the ability for the player to use one handed weapons these weapons have faster swing recovery times but do less damage.
Enemies
Slime – Shes still a work in progress but has one attack and an H-Scene
Knight Girl – She also is a work in progress but the attacks are more fleshed out she has one h scene for now and two types of attacks
v0.2
initial zone release
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Corrupt Wasteland [v0.7] [Deveria Studio]