The Ember has gone cold, and the Hush is spreading through the ashlands.You wake with a spark of it inside

The Ember has gone cold, and the Hush is spreading through the ashlands.
You wake with a spark of it inside you, and the town of Emberhold needs someone who can still burn.
EMBERBOUND is a 3D action RPG with real-time combat, a hand-built world and companions you fight beside, grow close to and bond with.
Explore ashen wastes, drowned fens, burning villages and a dungeon under the Hush. Forge and enchant your gear, travel by portal scroll, and bring your kindred home.
Version 0.5.0 contains chapter 1 and chapter 2. Chapter 2 ends at the Crown Seal.
Romance and bonds with your companions are at the heart of it. Sharing is always your choice: the game asks first, saying no means it never happens, and you can switch it off entirely in Settings > Content.

Thread Updated: 2026-10-20
Release Date: 2026-10-06
Censored: No
Version: 0.5.0 (Chapter 2)
OS: Windows, Linux
Language: English
Genre:
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3D Game, 2DCG, AI CG, Animated, Male Protagonist, Adventure, Combat, Fantasy, Rpg, Romance, Monster Girl, Vaginal Sex, Oral Sex, Anal Sex, Group Sex, Sharing, Multiple Penetration, Handjob, Titfuck, Masturbation, Creampie, Voyeurism, Bdsm,
Content: Every adult scene asks first. Say no and it doesn’t happen. Sharing is only in Nyra’s optional scene. Sharing & group and rough content can be switched off entirely in Settings > Content.
Installation:
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Windows: extract the .7z (smaller download) or the .zip and run emberbound-adult.exe.
Linux: extract the tar.gz and run ./emberbound-adult.x86_64 (Vulkan required; Ubuntu 22.04 / Debian 12 / SteamOS 3 or newer, older distros lack the GLIBCXX version the terrain library needs).
SYSTEM REQUIREMENTS (v0.5.0)
Minimum (1080p, Low/Medium preset): Windows 10/11 64-bit or Linux x86_64, 4-core CPU (i5-8400 / Ryzen 5 2600), 8 GB RAM, GPU with DirectX 12 or Vulkan and 6 GB VRAM (GTX 1060 6GB / RX 580 / GTX 1660), 12 GB free disk space (20 GB while extracting, SSD strongly recommended).
Recommended (1080p, High preset): 6-core CPU (Ryzen 5 3600 / i5-10400), 16 GB RAM, 8 GB VRAM GPU (RTX 3060 / RX 6600), SSD.
The High preset uses 7-9 GB of RAM, so PCs with less than 12 GB RAM or 6 GB VRAM start on Medium automatically, and GPUs with 4 GB VRAM start on the new Minimum preset (you can always change it).
Windows starts on DirectX 12. If the game crashes on start, the next launch switches to a safer renderer by itself (Vulkan, then OpenGL). Still closing? Send us a screenshot of the black log window and the file %APPDATA%Godotapp_userdataEMBERBOUNDlogsgodot.log on Discord.
The first loading screen takes a little longer while the game prepares its effects; later loads are fast.
Keyboard and mouse only (no controller support yet). Please tell us your GPU and FPS.
All characters are 18 or older.
Changelog:
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v0.5.0 – Chapter 2
Support the next chapters and play new builds first: Patreon
  • Chapter 2: the story goes on after the First Waystone, through Deepmere Fen, the Sunken Archive, Bonewake and Hush Hollow, down to the Crown Seal.
  • Two new companions: Maren of the Deepmere (healer) and Saela, Moth of the Archive (scout). Companion quests are main quests, with the guide arrow.
  • Seven new adult scenes, each with a yes/no question first: two rites each with Vess, Maren and Saela, and Nyra’s last night. Inside a scene you pick what happens next from a menu, Back goes one step back, and every finish has its own ending. You can stop at any point.
  • Rites happen at her place: she invites you, and you travel there together (Vess’ smithy, Maren’s fen, Saela at Cinder Village).
  • The siege of Emberhold: hold the town wave by wave, with Kit fighting on the flank.
  • Two new dreams with Elyra, and a quiet evening at the bathhouse with Maren.
  • Companions and allies now fight at your level.
  • Chapter 2 scenes unlock in the Gallery in the main menu, like chapter 1.
  • A few short voiced lines in the adult scenes.
v0.47
  • Much faster loading on Windows: the game now ships with its DirectX 12 shaders, so the first start no longer compiles everything on your PC.
  • Fixed the long freeze when you leave the bedroom for Emberhold, and loading screens no longer wait several seconds for nothing after an indoor area.
  • Windows now starts on DirectX 12. If the game crashes on start, the next launch switches to a safer renderer by itself.
  • New Minimum graphics preset, picked automatically on weak graphics cards.
  • Less stutter: the main menu no longer lags, and the first use of a skill hitches far less.
  • Content preferences: choose Ask first or Off for Sharing & group and Rough content (Settings > Content). Off removes that choice, and the story goes the other way.
  • Every adult scene asks first, Elyra’s dream included. Saying no to Nyra now means it doesn’t happen: she leaves the General’s table.
  • Vess’ scene has clearer choices and a gentler ending you can pick.
  • Bryga is now her full eight feet, and her hair and chest no longer stretch in combat.
  • Inventory sort text is readable on hover, the quest header is cleaned up, and tutorials and hints can be switched off in Settings > Interface.
  • Smaller download (.7z option).
  • New Discord invite.
Demo v0.46: first public demo.
Includes: action combat with three difficulty modes (chosen at New Game), equipment level requirements, enchanting, portal scrolls, vault and shop with stack moving (Shift-click / right-click), a screenshot mode (F10 hides the HUD), and the gallery for scenes you have unlocked.
Since the tester builds: bosses and heavy enemies now hold their ground and hit back (dodge!), new skills land on your bar by themselves, a controls card before the first fight, F9 asks before loading, quit dialogs show when you last saved, faster and smoother loading, and adult-off mode also tones down explicit dialogue. New in v0.46: the prologue dragon was rebuilt with new animation. She walks and gallops with her paws planted, her shoulders move like a real animal’s, her tail no longer whips around when she rises, and she backs off, brakes and recovers from hits without sliding. Since v0.45: the Sigil Hound of Ashwood was fully reanimated (walk, run, idle, attack, hit, howl and death), with smoother motion, planted paws and its own visual effects. Since v0.44: smoother motion on high refresh rate screens (bodies glide between physics steps), and enemies speed up, slow down and pick walk or run more naturally. Since v0.43: the ash hounds and your own character also keep their feet on the ground on slopes. Since v0.42: the war-dogs’ paws stand on the ground on slopes instead of floating or sinking. Since v0.41: the saddled war-dogs of Ashwood got a new skeleton and new animation, so they trot, gallop, rear up, snarl and howl like real dogs, and the last boss gives the chapter’s biggest kindling reward. Since v0.40: the smithy fight has a new ending, the guide book has bigger pictures and four short video clips, and the war-dogs have their own barks, growls and pawsteps. Also recent: the cracks in the Ashen Wastes glow and pulse as a lava network under the golems, the guide book shows the game as it looks today, and a long list of fixes from playtesting (weapon grips, the flame enchant sound, the HUD labels and more).
Developer Notes:
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Chapter 2 is out, and we want your honest feedback, especially on:
– Combat pace and difficulty (Normal / Hard / Ember are chosen at New Game)
– Zone size: do the areas feel too small, too big or right?
– The companions and their scenes
– Performance on your PC (GPU + FPS)
Bugs and feedback: our Discord (link above) or this thread.
Saves are stored locally; saves from v0.47 continue into chapter 2.
DOWNLOAD
Win: MEGA – PIXELDRAIN – MIXDROP – BUZZHEAVIER – DATANODES
Linux: MEGA – PIXELDRAIN – MIXDROP – BUZZHEAVIER – DATANODES

EMBERBOUND [v0.5.0] [Oraclysm Games]