Your summer is ruined. Grounded, broke, and with a forced part-time job looming over you, a desperate search for an easy way out leads you somewhere… unnatural. A strange idol appears in your room, and with it, a voice offering power and control.
- Extract
- Run GIS.exe
- Map backgrounds changed
- Favour system implementation
- Day counter to better track certain events that happen depending on which day it is.
- Mini map character tracker
- Cafe job start and intro of a side char
- Olga route update, new scenes and animations
v0.01 bugfix
- Cleaned up some residual code causing errors
- Added a Clock function to the phone for easier time skip
- Added a text box opacity preference
- Proof of concept release
- Introduction storyline with main character and story setup
- Corruption system implementation
- Basic task and phone system
- Time and day progression mechanics
1. Hey everyone, this is my very first game dev project.
I wanted to try my hand at a “somewhat” bad-guy-oriented demon corruption game. MC diving into temptation and power plays is the meat of the game, but I also wanted something like where certain side characters (like family or rivals) can steal the demon’s favor right out from under you, forcing you to let things play out or try to win it back. Atleast that’s the general direction I have, I’ll have to figure out the methods later on.
I’ve been cooking this up in my spare time between coursework, so updates might take a bit. But I figured I’d drop this POC now to test the waters.
All feedback is super welcome—hit me with your takes on pacing, mechanics, writing, and whatever else.
Thanks for checking it out.
Win/Linux: GOFILE – PIXELDRAIN – MEGA – BUZZHEAVIER – DATANODES
Mac: GOFILE – PIXELDRAIN – MEGA – BUZZHEAVIER – DATANODES








