After Kessoku Band’s unforgettable performance at the school festival, you find yourself completely hooked.
You want to get closer. Maybe even to become something more.
But how can you possibly approach your reserved, and mysterious classmate — Hitori?
This is a fan-made visual novel inspired by Bocchi the Rock! , set after the events of the first season. Expect character-driven moments, humor faithful to the anime, and a story focused on relationships, growth, and emotional connection.
Thread Updated: 2026-09-06
Release Date: 2026-09-06
Developer: Seelie Dog Itch.io
Censored: No
Version: 0.1.4d
OS: Windows, Mac, Linux
Language: English
Genre:
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2DCG, 2D game, Big ass, Dating sim, Male protagonist, Rpg, Big tits, Romance, AI CG, Parody,
Planned
Sandbox, Vaginal sex, Cosplay, Titfuck, Assjob, Voyeurism, Multiple endings, Oral sex, tomboy, Handjob,
Installation:
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1. Extract and run.
Changelog:
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v0.1.4d
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New Content:
- New Kita Quest.
- New unlockable photo for the character profile.
- Rework of several of the work events.
- New repeatable event with Kita at the park.
- New rare CG available while working.
- In total 3 new CGs and 1 new photo (1 repeatable in the park).
Quest Tracker rework:
- Several improvements for the UI and UX of the screen. Now it’s easier to read, has separation for status of quest and filters for the characters involved. (It’s still not 100% done but this should solve most of the problems.)
Quality of life additions:
- Gallery unlocker. (Yay!)
- Ryo flower gathering. (Give flowers to the girls to recover trust points).
- Added Hiroi to Character Tracker and Profile.
Other changes:
- Several reworks on the structure of the code. I’m not going to enter in too much detail because nobody really cares about it, but new updates will be less likely to break old saves. (I had to make sure everything was okay with new events, quests, etc. before shipping, now most of it will solve itself automatically).
- New “seed” system that save the state of random events (work and rain for example). Now it’s not possible to change the outcome by reloading or going back in the save. (I know this is fustrating for some, but with the new gallery unlocker I think it won’t be much of a problem. I also want to make getting stats ans such easier with future updates.)
- Updated the look of the chibis.
Fixes:
- Fixed the price of the orders in the first Bocchi date.
- Fixed Nijika’s quest “Job Celebration” not counting as completed and failing despite going to the celebration.
- Fixed Hiroi “first meet” scene triggering before intended.
- Reworked how the characters are initialized, this should fix a problem with Hiroi’s apartment CG.
- Fixed hiroi apartment morning background.
- Character tracker now checks the weather. When it is raining Hiroi, Ryo and Kita will not appear at the park, but the tracker was indicating the contrary.
v0.1.3b
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New Content:
- New Bocchi Quest with Branching dialogue and consequences depending of previous choices.
- New Characters (Hiroi, Neru and Yuyu).
- Two new Quests for Hiroi.
- New rain event for Kita.
- New Dream System (1 dream for Bocchi).
- You can now use the computer to search porn. (Early development, it’s pretty simple as of now, maybe I’ll improve in the future, but it’s not a priority at the moment).
- In total 7 new CGs (5 repeatable in the gallery, 1 dream and 1 for the computer).
Character tracker Improvements:
- Added the full schedule for the day of each character.
- You travel to the character current location just by clicking.
Fixes:
- Fixed Ryo’s Schedule in character tracker not correctly tracking the current day.
- Added Kita to Starry.
- Fixed a small visual bug if the player skipped dialogue in the Bocchi’s Rain event. The image of Bocchi would not reset to the intended zoom.
- Fixed some small typos.
Adjustments:
- Increased base salary from working at Stray Beat from 50 to 150.
- Increased max bonus salary of basic works from 20 to 50. (Also increased bonus range of the other works).
- Players with old saves that already are at day 10 or later will receive compensation money, equal of 150 per day above 9. (Ex: I’m at day 19, and will receive 1.500 (10 * 150)).
v0.1.2a
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New Content:
- Ryo Quest (2 new CGS).
- Nijika Quest (1 new CG).
- New Job System with events. (1 new CG)
UI update:
- Character Profile overhaul.
- Gallery update with tips for unlocking CGs.
- Day/Time UI.
- Character Stats (WIP).
- Small update to Quest UI (Added a warning for time limited quests.)
- Now when you receive a quest you get a notification on the textbox.
- Map UI. (WIP)
New QOL systems:
- Character Tracker System. (Kita already has a defined schedule, but she is not implemented yet.)
- Passing time while at night sends you directly to the bedroom.
v0.1.1a
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Bug fixes:
-Crash when passing time at dusk inside of Starry or the Café.
Quality of life features:
-Added visual feedback for the date mechanic
V0.1.1
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This update requires a new save! (sorry for that)
New content:
New content:
- Rain Bocchi event (while raining, visit Starry in the afternoon.)
- Bocchi date quest
- Apologize to Kita quest (Conditional)
- Bad ending: Regret
Bug fixes:
- Broken choice path while talking to Kita in the cafe.
- Quests getting duplicated.
- Rework of all the systems. Before the V0.1demo release there was a bug where the character friendship/affection stats could be reseted, other systems could present the same issue due to how renpy behaves with python, reworked them to prevent it. Because of this massive rework old saves may be broken.
New features:
- Sleep mechanic
- Day-night cycle
- Events System (more details bellow)
- Inventory and money System (WIP)
- Weather System (WIP):
- Ambience sounds for clear day and raining day. (WIP)
- Pannable images (WIP)
- Quality of live features:
- Icon for time of day and current day.
- Better warning for end of content.
Minor updates:
- Updated background for home bedroom, home kitchen, Starry stairs and Cafe (with time variation).
- Removed School map navigation.
- Add Starry map navigation.
- Updated character profile UI (Still some features I’d like to include in the future, like pagination).
- Lowered volume of musics.
Events System:
Depending of the day, time of the day, and other flags, will trigger an event.
Not all events will be equal, some will be available only once, others may appear multiple times. Some may appear for everyone, others will be more especific for the choices you made before.
The base of the system is already set up, I intend to add a lot of content regarding this system in future updates.
Examples (this are not in the game):
in day 3 during the morning someone will visit you
in day 4 if you made X choice in day 3 you will gain a unique cutscene.
V0.1 Demo
Initial Release
Dev Notes:
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All characters depicted in this game are portrayed as 18 years of age or older, and the story will take place after their graduation.
✨ What to expect
– Player-insert protagonist
– Character-driven storytelling
– Humor faithful to the anime
– Choices and branching dialogue
DOWNLOAD
Win/Linux: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Mac: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Android: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
*This unofficial port/version is not released by developer, download at your own risk.
Win/Linux: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Mac: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Android: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Extras: Italian Translation*
*This unofficial port/version is not released by developer, download at your own risk.





