New Location: Underground Pub & Guild:
– New Gathering Hub: Discovered the Underground Pub—a haven for mercenaries, shady contracts, and high-stakes ventures.
– Quest Board & Contract UI Overhaul: Reworked Quest interface with dedicated contract slots for improved clarity and tracking. Complete board quests to earn gold, rare materials, and equipment.
– Procedural Quest Variety: New randomly generated quests including material supply, crafted item delivery, mansion jobs, and specific slave acquisition requests.
– Expedition System: Send your slaves and hireable mercenaries on expeditions into dangerous locations to scavenge loot. Completing specific quests will unlock new expedition destinations.
– Mercenaries & Patreon Integration: Deploy mercenaries alongside your slaves. Future mercenary characters will be created by our Patreon supporters! Join our Patreon if you’d like your custom character in the game.
– Blackjack Mini-Game: Play Blackjack against mercenaries at the pub, featuring 6 brand-new NSFW scenes.
– Runaway Slave Recovery: If a slave flees from your estate or escapes during an expedition, you can now launch a search-and-rescue investigation via the Underground Pub.
Expedition Hazards, Injuries & Permadeath:
– Lethal Dangers (Permadeath): Expeditions are ruthless! Both your slaves and hired mercenaries can die if an expedition goes wrong—prepare and equip them carefully!
– Wound & Scarring Mechanics: Characters can now suffer wounds on expeditions. If injuries are left untreated, they can heal into permanent scars.
Massive Dialogue & Narrative Overhaul:
– 23,126+ New Slave Talk Lines: A colossal narrative expansion for adult/NSFW scenes! Dialogue now dynamically branches based on each character’s Personality + Love Level + specific Traits (including Futanari variations).
– Work-in-Progress Polish: Given the sheer volume of newly added dialogues and scene permutations, some text typos or visual desyncs may occur. Polishing both writing and visuals is actively underway.
– Character Origins System: Began implementing unique background origins for characters. Currently limited in scope, but will continuously expand alongside the trait system.
Traits & Profession Progression:
– Trait System Rework: Rebalanced existing traits and introduced a variety of new behavioral and physical perks.
– Profession-Based Mastery: Advancing slaves to higher proficiency tiers in their assigned jobs now unlocks dedicated profession traits.
Artwork, Skeleton2D Animation & Genetics:
– Paperdoll Skeleton2D Animation: Integrated Skeleton2D rigs across all paperdolls, introducing basic animations including Idle breathing, Blushing, and Tail movements! (Dev Note: This is my first time trying 2D character animation, so expect a few rough edges!)
– Lamia Features & Racial Cross-Genetics: Added dedicated Lamia scales and ear designs. Scales can now genetically inherit to other races, with an ultra-rare chance of rolling 4 ears (Dev Note: Haven’t even managed to roll 4 ears myself yet XD).
– Expanded Race Artwork: Continuous sprite additions across multiple races, heavily focusing on profession attire and miscellaneous equipment in this build.