Scarlet Chains: Fallen Athena [Demo v0.1.9a] [FengyJoi]
RPGM

Scarlet Chains: Fallen Athena [Demo v0.1.9a] [FengyJoi]

0.0 Rating 427 Views Updated Oct 23, 2026
Scarlet Chains: Fallen Athena [Demo v0.1.9a] [FengyJoi]

Athena wakes up in a town that owes her nothing and expects everything. Every favor has a price, every ally

Athena wakes up in a town that owes her nothing and expects everything. Every favor has a price, every ally has an angle, and the only thing that’s truly hers is the choice of what she’s willing to trade — and to whom. A choice-driven relationship RPG set in a lived-in dark-fantasy town, with real-time action combat, a day/night cycle that opens up new jobs (and new trouble) after dark, and a growing cast of characters who all remember what you chose.

Thread Updated: 2026-10-23
Release Date: 2026-10-23
Developer: FengyJoi – Discord – Patreon – itch.io – Pixiv – Ci-en
Censored: No
Version: Demo 0.1.9a
OS: Windows, Linux, Mac
Language: English, Japanese, Russian
Genre:
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3dcg, 2D game, anal sex, animated, female protagonist, adventure, fantasy, monster, rape, vaginal sex, oral sex, creampie, action, big ass, big tits, group sex, groping, humiliation, prostitution
Installation:
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1. Extract and run.
Changelog:
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Demo v0.1.9a
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Scenes
– New video scene: the Suspicious Collector (skip the rent and he comes knocking; once seen, it unlocks in the gallery under Monsgrad, “Debt to the collector”)
How to see it in the game:
1. Talk to all three informants in Monsgrad (the blacksmith Michael, the farmer Jord and sister Claudia). The last one sends you to Tirk at the Sweet Foam tavern.
2. Rent the room from Tirk: 200 gold, charged every 2 in-game days.
3. When the rent comes due and you have less than 200 gold, you are not evicted. You get a debt instead and the collector starts waiting for you. If you find the gold before he catches you, the debt is paid automatically.
4. First meeting: walk out of your room, he waits at the door. Choose “Pay later (2 more tries)” or “Hear the offer”.
5. Second meeting at the door of your room: “Pay later (1 more try)” or “Hear the other offer”. After “Pay later” he will not show up again for about a minute of play.
6. “Hear the offer” starts the video scene (it can be skipped). Afterwards the debt is cleared, the rent timer restarts, and your Lust and Corruption stats go up.
7. If you refuse twice, the third meeting has no choice: the collector takes your key, the room is lost, and Tirk will rent it to you again.
Tip: to trigger the debt on purpose, spend your gold below 200 before the rent day, then wait until the rent is due.
Combat and weapons
– Three weapon slots on keys 1 / 2 / 3 and the mouse wheel: sword, bow, knife. Press the key again to put the weapon away
– The weapon floats beside Athena, with swing, thrust and bow-draw animations, glowing trails and five new pixel-art swords
– Bandits, goblins and the goblin queen now have voices; coins jingle and clothes rustle in the menu
– Bandits hit 20% softer; new upgrade stat Accuracy (up to 90%) makes your blade miss less
Content
– Smooth 8-frame walking and running for all outfits (plus Ben, goblins and bandits), refreshed naked-outfit animation, dash smoke trail
– HUD portrait reacts: furious when she hits hard, wincing when hurt, happy when healed
– Living world: rain and thunderstorms, fireflies, drifting leaves, dust and snow; a fountain (try a coin at night) and a church bell at dawn in Monsgrad
– 105 places to gather herbs, berries, sticks and ore, and lots of new music
– New outfit: Halloween Witch (free for everyone for now; Succubus and Knight stay a supporter perk)
Improvements
– Quest tracker arrows lead along the real road to the bandit camp
– Español added (English / Russian / Japanese / Spanish)
– Data-only mod support (mods/README.txt), chat log, skip-dialogue buttons, better hints, error window with a Copy Report button
Fixes
– Goblin lair scenes, a rare black screen on New Game, monsters walking over rooftops, the Monsgrad statue teleport
– Lots of small dialogue and translation fixes
– Old saves keep working (a quick copy of your save folder never hurts)
Please report bugs and feedback here or on Discord
Demo v0.1.8b
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  • Fixed two game freezes: one in the tavern (the Ben cutscene) and one in the bandit barracks.
  • Fixed “invisible walls” around enemy spawn points.
  • Doors and map exits now trigger just by walking into them — no button press needed, and no more exits that behave like walls.
  • Fixed the Monsgrad statue teleport that could leave you stuck.
  • Quests: the tracker arrow was missing for the Farm, Church and Lady’s Dress quests — fixed. Every quest now shows a short “where to go / what to do” hint when it starts, and a few task texts were cleaned up.
  • The city gate guard no longer asks you the same question over and over.
  • New tips for your first weapon and armor, plus a “first steps” arrow at the very start of the game.
  • The error window was redesigned and now shows more details, so bug reports are much easier to read.
  • The gallery password was changed. Supporters and buyers: the updated readme.txt has the new one.
Demo v0.1.8a
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Scenes
– 3 new H-scenes: the deal with Mess (bandit gang), Norcher at the Lord’s manor, Claudia helps a homeless man at the temple
– All gallery scenes were edited and work correctly
Content
– Bandit Village: new area with 15 loot chests
– Assassin’s Knife (ATK 70, +20% move speed, +30% evasion) and the Assassin’s Shade skill: 15 seconds of invisibility
– New enemies: knife Bandit and Bandit Archer
– Ben can be hired in the tavern
– New quests: the Lord’s masquerade and “Audience with the Lord”
– Vinesuela statues: teleport between Vilnus and Monsgrad and restore HP/MP
– Rhythm minigame in the strip scene
– Ripeness icons above farm plots
Improvements
– New inventory, new hero menu, quest tracker arrows for every quest
– Combat: left/right melee, telegraphed enemy attacks, new goblin sprite, bow auto-aim
– Added the option to change the font, crafting is faster, and the screen darkens when you are underground or in dungeons
– Error window with a Copy Report button
Fixes
– Bow did not fire with the F key
– First quests never appeared in the journal
– Players could get stuck in the forest
– Lovita’s shop opened without its condition, Jord’s reward was given without the milk
– English and Japanese text showed Russian, crash on the title screen in Japanese
– City texture glitches
– Lots of small dialogue and translation fixes
Please report bugs and feedback here or on Discord
Demo v0.1.7b
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– Fixed a bug where dying in combat (most commonly during the Goblin Queen boss fight) could cause the game to freeze instead of the attempt ending normally.
– Fixed the display in the save menu – long quest names are no longer truncated into unreadable gibberish but are now carried over to the second line.
– New: The quest with the blacksmith now offers a real choice -you can stand up for yourself instead of performing a “favor” and still get the sword.
– Fixed a crash that occurred when starting a new game in the browser (web) version.
Demo v0.1.7a
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The New City, and the story continues
It’s been a while since the last big devlog — here’s everything that’s piled up.
Chapter 2: The New City
– A whole new area of the map is open — the New City, with a blacksmith, a temple, shops, a farm, and a tavern.
– A new story thread: making your way through the forest and getting past the guards at the city gate.
– A new investigation quest: three separate leads about the Lord (the blacksmith, the farmer, the nun) all come together in one report to the guard captain.
– A side job for the farmer — help him out with milk in exchange for a reward.
– You can now rent a room at the tavern for a couple of in-game days.
– A new intimate scene — you can pay the guard captain “another way” instead of gold to get the information you need.
Mechanics & UI
– Bow: auto-aim on the nearest enemy, higher base damage, a stronger aimed shot.
– A new camera zoom slider in Settings.
– The “Athena” screen has been reworked — equipment, leveling, and skills now all live in one place.
– The inventory has been redesigned: a categorized list instead of a small grid, with mouse-click support.
– Fixed tab-click bugs across every menu screen.
– Fixed text overflowing description windows (items, skills, quests) throughout the game.
– Added GPS-style tracker arrows to older quest chains that were missing them.
– Lots of smaller bugfixes: broken doors, gold economy bugs, a quest journal crash, and more.
### What’s new specifically in 0.1.7a
– Added a new quest continuing the city storyline.
– Fixed several texture/collision bugs.
– This update is available on all platforms: Windows, macOS, and Linux.
Demo v0.1.6a
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Story & Content:
• Wardrobe added — change Athena’s outfit whenever you like, at the guild or in the starting house. Some outfits unlock through play, others come with the gallery password
• Full character portraits in dialogue, replacing the small face boxes. The outfit you pick carries into normal gameplay
• New side job at the bar: the pole. Once Athena reaches 60 Lust and 20 Corruption she can take the stage at night, and the tips come in while she dances
• Lovita, a new merchant who only appears after dark and deals in goods no normal shop carries
• New cleaning animation in the church, and a new drink-serving animation for the bar job
Combat:
• The sword answers on the first press. Press while Athena is still recovering and the strike is remembered — it lands the moment she’s ready. Recovery is shorter, and a small bar under her shows it
• Dash now carries her straight through enemy bodies. Walls and doors still stop her
• Enemies no longer lock up on contact and stand there blocking corridors. They circle, slip past their own kind and keep coming
• Enemies no longer pile into crowds while you’re elsewhere on the map
Progression:
• The Goblin’s Curse now builds properly — goblins mark you when they land a hit, and every goblin scene sinks it deeper. The Goblin Queen can inflict it as well, which she previously could not
• Corruption is awarded correctly. Church work, the blacksmith and the pole all count now, so the statuses gated behind Corruption are reachable
• Stat upgrades moved into the Status screen
• Athena can equip any armour type
Interface:
• Options screen rebuilt — full width, tabs across the top, settings laid out as cards instead of one long list. Volume and portrait size are sliders you can click anywhere on
• Key rebinding moved inside Settings: keyboard and gamepad are tabs under Controls, no separate screen
• The character portrait can be switched off in Settings, bound to a key, or shrunk down to half size. Left on, it hides during scenes and fades whenever an enemy steps behind it
• Cheat menu moved into its own Settings tab, gallery code included
• Changing the language applies immediately
• New icons across the Lewdness screen
• Shop item descriptions were showing untranslated in English and Japanese — fixed
Demo v0.1.5b
Bugfix
Demo v0.1.5a
Bugfixes
Demo v0.1.5
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Story & Content:
– New story arc: the Goblin Lair, featuring the game’s first boss fight
– New death scene when Athena is caught by a goblin
– New Futa scene added
– Teaser planted for an upcoming quest
New Systems:
– Farming system added — grow crops, helper NPC assists with harvesting (and milking)
– Full crafting system added (cooking, weapons, and more)
– Stealth: new Search action — enemies now take time to actively hunt for you, with its own animation
Combat & Progression:
– Dash reworked: now costs 10 MP, grants brief invincibility while active
– Dash visual effect redesigned
– New skill added that scales with Lust and Corruption stats
– Leveling reworked: stats no longer auto-increase on level-up — spend earned points on stats yourself
Quality of Life & Polish:
– New cursor design
– NPCs now have ambient dialogue lines
– Active status effects (poison, frostbite, etc.) now show as hotbar icons
– Cheat menu: can now set character’s status
– Potion and skill visual effects completely redone
– Some icons updated
– Can now load a save directly from the inventory menu
– Patreon patron names added to the in-game credits
Demo v0.1.3
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The guild was never meant to be slept in alone – now it doesn’t have to be.
A fresh batch of fixes and quality-of-life for a town that never forgives twice. Here’s what’s changed:
New
  • The guild bed finally does something. Tired of wandering town waiting for sunrise? Lie down in the guild and skip straight through the night.
  • A gallery for your memories. Every scene you’ve already unlocked can now be revisited any time — no replay required.
  • In-game hints. Short tooltips now surface at key moments — if a mechanic trips you up, an explanation is one glance away.
Balance & Quality of Life
  • Goblins hit softer. Their damage has been toned down — the forest should be a challenge, not a meat grinder.
  • Day/night cycle is now twice as long. More breathing room to get everything done before dawn (or after dusk).
  • The bandit “spotted you” stinger is quieter. The jump-scare sting that made half the playerbase flinch now lands a lot gentler.
Fixes
  • The bar minigame no longer breaks if you grab a drink with no customer left to serve it to.
  • Fixed a mistranslated line in the Drunk Man’s dialogue at the bar.
  • Squashed a rare, nasty crash that could freeze the game while handling the inventory.
Demo v0.1.2
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A smaller patch focused on stability and a couple of quality-of-life fixes based on player reports. Thanks to everyone who took the time to report bugs — it genuinely helps.
Fixes:
– Fixed a bug where rebinding controls in the settings menu could freeze the game.
– Fixed a bug that could leave you stuck in the scenery after completing the farm mission.
– Fixed a freeze that could occur when approaching the man standing in town.
– Fixed an issue where you weren’t able to talk to the bartender.
– Fixed the gold display window showing up in the wrong place.
New:
– Added the ability to change your movement key layout (WASD / ZQSD / Arrow Keys) from the control settings, for players on non-QWERTY keyboards or who prefer arrow keys.
Demo  0.1.1 – Initial F95 Release
Localization bugs have been fixed, as well as visual bugs of the game.
Developer Notes:
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Hi everyone, I am FengyJoi, trying to develop my game as much as possible. We can follow my development on Patreon and other social networks. ad networks
DOWNLOAD
Win: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – WORKUPLOAD
Linux: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – WORKUPLOAD
Mac: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – WORKUPLOAD

Extras:

Multi Mod*
*This unofficial port/version is not released by developer, download at your own risk.

Scarlet Chains: Fallen Athena [Demo v0.1.9a] [FengyJoi]