Overview:
Hi, this is my first game.
You are 18, your parents are dead, and a typed, unsigned letter arrives: “The one who did it is at Kilnworth. Take the place.”
Kilnworth is a famous college that has been women-only for as long as anyone remembers. This year it takes its first male students. You are one of twelve. A man you met a few weeks ago got you the place and gives you a room in his house. A girl sits at your table on the first day as if she had been waiting for you. Everyone is kind to you. Nothing about the place is normal.
You are there to find out who killed your parents. The deeper you dig, the more the college reshapes you.
- $5: a coffee for the author, your name in the credits, the General chat.
- $10: a build with a scene jump and a cheat menu, the Insider chat, monthly polls.
- $20: early builds, monthly suggestion slots where you propose features, direct bug reports.
- Explore a small town with a visible weekly schedule. Work out where each person is at each time of day, find them, spend time with them.
- Follow five main routes, each with its own ending: the Uncle, your girlfriend, the finishing instructor, the sponsor, and the head of the college.
- Collect evidence on a clue board and answer the questions about what happened to your parents.
- Dress, work shifts, give gifts. A journal always tells you how to unlock the next scene.
- No day limit, and nothing is permanently missable.
- Your choices open or close other routes.














