Elixir of Vengeance: Manor of Shadows [v0.1.0 Full] [Laetus Games]
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Elixir of Vengeance: Manor of Shadows [v0.1.0 Full] [Laetus Games]

0.0 Rating 135 Views Updated Oct 24, 2026
Elixir of Vengeance: Manor of Shadows [v0.1.0 Full] [Laetus Games]

Elixir of Vengeance: Manor of Shadows is an 18+ dark psychological visual novel about alchemy, power and revenge.Cori arrives at

Elixir of Vengeance: Manor of Shadows is an 18+ dark psychological visual novel about alchemy, power and revenge.
Cori arrives at the manor of the family that took him in and finds his late grandfather’s alchemy notebook. Sixty days, a house that keeps its own schedule, five women who know more than they say — and an old man’s death that doesn’t add up.
Explore a manor whose household moves through the day without you, brew remedies at a real alchemy workbench, follow five women with their own stories and their own choices — and look into a murder, one day at a time.

Thread Updated: 2026-10-16
Release Date: 2026-10-16
Developer: Laetus Games – SubscribeStar – Patreon – Discord – Twitter
Censored: No
Version: 0.1.0 (Act 1 Full)
OS: Windows, Linux
Language: English, Russian
Genre:
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2DCG, AI CG, Male Protagonist, Sandbox, Romance, Milf, Big Tits, Big Ass
Installation:
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1. Extract and run.
Changelog:
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v0.1.0 (Act I Full)
Story
  • A completely new prologue: a cold open, the hospital, arriving at the manor on the day of the eighteenth birthday, Eleanor’s study and Frank’s lab.
  • The house responds: after the third completed line, Meredith seals the basement — brewing is temporarily unavailable, and the guards gain eyes.
  • The house reacts to your successes: ten new micro-scenes in the corridors and halls.
  • The heroines’ personal scenes have been added to “Scenes.”
  • Conversations rewritten in an adult register: each heroine has her own language of desire, and it changes as she does.
  • A new “Water” arc: the pool, the sauna and the VIP sauna have come alive — seven scenes, including two evenings the heroines arrange themselves.
  • The talk about the water is now a scene: Milli, Amber, Beatrice and Candy hear from you straight out what’s wrong with the lower taps — and each decides for herself what to do about it.
  • Six residents of the house outside the main line share what they know: each has a conversation where she gives you an ingredient and tells you where it grows.
Gameplay
  • The day has become a resource: work, gathering and minigames now use up a time slot.
  • A daily elixir quota: no more than two doses a day for the house and one per person. The dosing screen honestly shows what’s left.
  • The “Gift” button is back — now in the character menu, when the recipient is in front of you.
  • Milli follows her mother: each of her stages waits for the same Lopes stage.
  • The file: evidence is arranged in levels, and each shows what it unlocks.
  • The “Tasks” screen answers four questions at once: what to do, where, when, and why it’s still locked.
  • Charm has found its voice: in conversations it doesn’t open doors, but it changes how people talk to you.
  • Line stages are opened by events, not doses: a conversation, her own evidence and a shared decision. The hint names the event that’s missing.
  • The conversation after a decoction happens the next morning: whether it helped can’t be seen in one evening.
  • After the Act I finale — a choice: stay in the house or exit to the menu; the game saves itself before the choice.
  • The “Look around” button checks who is in the room: the scene of whoever is standing there plays with her own full-scene picture; those whose line is complete have their own versions; guests come only to an empty room.
  • Intimacy with Lopes starts with her move: before the scene — her initiative and your choice to stay or leave; after a remedy that way in is closed until the next day.
  • Remedies play no part in “Tension”; the opponent’s bar is called “Composure.”
  • Twelve residents of the house outside the main line also come to you through “Look around” — even outside their schedules, when the room is empty.
  • Lopes’s finale requires less influence: 85 instead of 100.
  • The prologue can be skipped: a short recap — and you’re in day one.
  • The “Story” line is honest on any save: it names the missing link to the finale and shows optional preparation as an addition, not instead of the goal.
  • One-time scenes report the actual influence gained — and say honestly when the daily limit has already been reached.
Presentation
  • 24 new inventory icons — the backpack no longer draws question marks.
  • The interface has moved to a single burgundy style: buttons, toasts, pins and markers redrawn.
  • The dialogue window and title cards got the brand’s gold accents.
  • 15 frames of the opening film redrawn at a new level of quality.
  • Gallery: code entry renamed to “supporter code.”
  • By the water the heroines and Cori are in swimwear: the outfit is chosen by location instead of staying in house clothes.
v0.1.0 Demo -First public release.
The demo covers the opening of the story up to your first private moment with Lopes, the housekeeper.
Developer Notes:
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– Artwork is AI-assisted: generated and edited under the developer’s art direction.
– All characters are 18 or older.
– Remedies in the game help people rest and recover; they never change anyone’s will.
– Your demo save can be copied into the full version.
– I’m the developer of this game and will open a ticket for dev tags and thread ownership.
DOWNLOAD
Win: MEGA – BUZZHEAVIER – DATANODES – MIXDROP – PIXELDRAIN
Linux: MEGA – BUZZHEAVIER – DATANODES – MIXDROP – PIXELDRAIN
Mac: MEGA – BUZZHEAVIER – DATANODES – MIXDROP – PIXELDRAIN

Extras: Android* – Italian Translation*
*These Unofficial extras are not released by developer. Use at your own risk.

Elixir of Vengeance: Manor of Shadows [v0.1.0 Full] [Laetus Games]