0.2.0
– First public build
0.1.31
– New astrid scene, trigger by going to your room at night after getting the maid outfit for her and receiving her Facial
– New recurring Astrid scene (trigger from phone after unlocking)
– Relationship popup closes automatically when moving or opening another popup
0.1.30d
– Fixed Amber’s first combat sequence not triggering combat
– Rewrote how hints for special events with the girls happen
– Improved visualization of shield day 37
0.1.30c
– Cleaned up how relationship tracking is done
– Valeria and Cass now show up in the relationship tracker after you’ve met them
0.1.30b
– Fixed a bug where Arya’s night-time adventure was replayable
– Fixed a bug where Jenn showed up in the Facial app twice
0.1.30
– You can now pick up an outfit for Astrid after Pineapple event
– She’ll send you a facial the next night (follow-up event not done yet)
– Two New Arya event in the bar
0.1.29b
– Typo pass
– Fixed up the load from end of act II save
0.1.29
– Amber’s first sex scene. Talk to her in the gym once you’re relationship tier’ed up with her.
0.1.28b
– Fixed up the gun range scoring
– Added gun range tutorial
– Added tacmap tutorial
0.1.28
– Gunrage open
– Fixed an issue with Ao and Keira’s events skipping night-time actions if triggered during evening
0.1.27
– End of Act. End of content night day 39
0.1.26b
– Quick typo pass
– Added a quick-fix that hopefully resolves incorrect character spines
0.1.26
– Day 38
– Morning day 39
– New Selena talk, day 39+
– Pinapple now has a spankbank entry
– Typo pass
0.1.25b
– Fixed a bug that caused day2 to not trigger cleanly (as well as other flow-sequences)
– Fixed Amber’s proxy in the simulators having a visual glitch
– Ginny no longer allowing races while in transit or before day 30
0.1.25
– Night day 37
– Fixed a div0 bug with the day 37 combat shields
– Fixed a missing video-clip day 37
0.1.24b
– Fixed a bug where conversations would remain on day 37 in the phone screen
– Day 37 fight adjusted to start without front shield or missiles
– Fixed a bug where hitting a target with a missile would screw up the queue order in the tacmap
– Ginny is now named automatically on day 30 if you’ve been ignoring her
– Typos and minor fixes
0.1.24
– Day 37 (until Facial from Valeria)
– Astrid’s Bar 4 is now gated by having read her Facial message
– Astrid’s Bar 4 now advances her relationship with MC
– Typo pass of the codex
0.1.23b
– Typo pass
– Fixed incorrect animations set up for piledriver scene with Astrid
– Re-rendered astrid’s doggy pov scene to remove clipping
– Fixed up various small inconsistencies
– Fixed location updates for the advance day UI
0.1.23
– Pugio Races are now a recurring option, post day 30 (in the Hangar, talk to Ginny)
– Added a system to disable the simulators
– New event with Astrid (in the bar, after levelling her up after the Call me Daddy event)
– Fixed a bug where exiting the race minigame without completing the track wouldn’t reset the camera
– Added a new race track
– You can now spend time with Wingmates + Legionnaires in both evening and night slots.
0.1.22
– Day 36 (ends early morning day 37 before things kick off)
0.1.21
– Night day 35
0.1.20
– Morning day 35
0.1.19c
– Re-rendered some of the videos from Day 34
– Typos and fixes
– Facial message notifications now shows up on the main UI
0.1.19b
– Fixed a bug where the enemies in Day 34 were misstagged.
0.1.19
– Day 34
– Astrid’s first Facial sexting. Night after completing Call Me Daddy.
– Scripted story events no longer allow allies to die
– Fixed missing sound on day 9 video clip
– Fixed a bug in day 10’s intermission that could lead to blackout screens
– Updated the first discussion with Ginny to handle before/after day 9 scenarios
– Fixed a recurring bug that could leave the camera non-responsive after combat
0.1.18
– Day 33
0.1.17
– Day 32 night
– Fixed various small issues with day 32
0.1.16
– Day 32
– All racers now use MC’s skill for calculations
0.1.15b
– Changed the help-text font
– Max speed in racing is now 6
– Collision avoidance now degrades back to 0 when no collisions occur
0.1.15
– Day 30
– New minigame: racing
0.1.14b
– Fixed day 31 accidentally kicking off from day 30
0.1.14
– Day 31
– Typo pass
0.1.12
– Day 26
– Day 27
– The game now remembers your last applied name in the login screen
– Missiles now spawn slightly away from the hardpoint they originated in, in the direction of the hardpoint’s alignment
0.1.11e
– Added recurring simulator fights for Astrid
– Fixed a bug where going past the timeline end gives the incorrect date
– Cleaned up the missile tac information
– Fixed a bug where the tooltip codex could clip against the edge of the screen
– Fixed a bug where escape could be used to dismiss a popup even while waiting for input to a confirmation dialog
– Fixed a bug where the ‘ghost’ ship in the tacmap would have a HUD setup
– Fixed a bug where tac vis (for things like the immelman) didn’t rotate with the ship
0.1.11d
– Added VFX when some of the abilities is triggered
– Ships destroyed are now removed from the action queue immediately
– Ships now have a halo designating team
0.1.11c
– Missiles self-destructing now do proximity (including friendly fire and other missiles) @ 25% of max damage
– First pass of actions available.
– Supported actions so far:
– Immelman (replace your normal move with a u-turn, Arya and MC)
– Lucky (% chance to avoid damage + chance to do double damage, Astrid)
– Recharge own shield and recharge ally’s shield (Amber)
0.1.11b
– Day calendar now accounts for ‘real’ time (ingame days unaffected)
0.1.11
– Night day 28
– Day 29
– Locked the facial messages to trigger by day
– New animation for the display on day 28
0.1.10
– Day 28 (skipping 26/27 for now)
– Fixed a crash in the mouse-over for actions
0.1.9b
– Retimed Valeria’s turning animation
– Fixed Valeria’s panty being black in her sprites
– Fixed a bug where missiles blowing up would skip the next pilot’s turn
0.1.9
– Day 25
– New talk with Richard Thorne, day 18+
0.1.8
– Day 24
– Fixed the death/win/lose cycle
0.1.7c
– Fixed the timing on units dying
0.1.7b
– Video clip day 9 added sfx
– XP is now applied correctly after a fight
– Fixed overwriting save games not working
– Fixed being able to fire while moving
– Fixed being able to fire opponents weapon
– Added detailed screen for missiles
– Fixed a bug where rewards aren’t applied on the second time
– Fixed a bug where you could rollback to the conversation before the fight started
– Set up framework for adding sounds
0.1.7
– Day 23
– Fixed an incorrect quadrant calculation in the combat system
– Fixed priority queue sorting for the tacmap, giving characters with higher initiative earlier turns
0.1.6d
– Rewrote the zoom code for the tacmap
– Map background now larger and pow2
– Rewrote how AIs and Player handle missiles
0.1.6c
– Fixed the replay functionality for the tacmap
– Cleaned up AI point generation
0.1.6b
– Pugios now have 4 missiles with a cycle time of 2 turns
– AI prioritizes not getting TOO close to the player
– Fixed a bug with 2×2 when getting too close to a missile
– Fixed Arya’s 2×2 starting her in the wrong position
0.1.6
– Very first pass of combat setup
0.1.5
– Day 22 morning
– Typos fixed
– Fixed a bug where a conversation was still tagged as new after you finished reading it
0.1.4
– Day 21 event
– New dialog with Wulfgang in the bar
– New dialog with Richard in the Garden
– New recurring activity in the Garden
0.1.3b
– Fixed up day 20 dialogs and some nipslip issues
0.1.3
– Day 20 night
0.1.2c
– Minor dialog tweaks
– Finally fixed the character outfit bug for good
– Fixed a bug where the raw variable was used in the nickname renaming feature.
0.1.2b
– Fixed a missing link day 17 transitioning back to your room
0.1.2
– Removed an unecessary gunshot in day 9
– Added a fix that will hopefully solve the issue of characters sometimes using the wrong skin
– Added a transition to day 17
– Fixed a bug where cellphone facial contacts sometimes weren’t parsing the name correctly
– Fixed a bug where a cellphone could have active facial contacts not show up in contacts
– Added relationship trackers. Auto-grant facial access and contact info when a relationship up event happens
– Added character status info (starsigns, bio metrics, etc)
– Fixed wardrobe malfunction in Amber Bar3
0.1.1b
– Nipple pokies in Valeria’s toga fixed
0.1.1 – Act II started
– Day 18
– Day 19
– Morning Day 20 (assuming you pass the STR check on day 18)
– Fixed a window resolution bug in the save/load UI