Work 4 me is a work-management sim inspired by Venus’s Club. Hire workers, staff six slots, run workdays and grow their skills — while their videos play live on stage. Keep the energy balance, raise skills.
The game is fully Girlpack-compatible: point it at the folder that contains your Girlpack folder and every pack is auto-detected. Both the standard layout and the Girlpack format are supported, with built-in standard rules that are auto-created for you and can be edited.
Thread Updated: 2026-10-03
Release Date: 2026-10-03
Developer: Bü
Censored: No
Version: 0.8.2
OS: Windows, Linux
Language: English
Genre:
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Management, Strategy, Simulator, 2D Game, No Sexual Content
Installation:
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1. Extract and run.
Changelog:
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v0.8.2
First release.
Developer Notes:
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The game itself contains no adult content and is suitable for all ages — the bundled placeholder workers are abstract color patterns, and the demo clips are abstract animations. It is a player: the character folders YOU connect decide what is played. Video files are streamed locally from your hard drive into the built-in Chromium engine; no network transmission, no telemetry, no auto-updates.
Setup in 3 steps:
1. Start the game and press “Connect Character Folder” (or drag & drop your character root folder onto the window).
2. Press “New Game”, drag workers into the slots, press START.
3. Done. Standard character folders and Girlpack folders are both auto-detected; the rules file (“Game Info/Girlpack.txt”) is created automatically the first time you hire a Girlpack character.
Note for Linux users: I was not able to test the Linux build — it was packaged on the same codebase, but if it does not run for you, please report it in this thread so I can fix it.
Features:
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– 6 staffable slots, shifts up to 10 hours, per-slot volume control
– Energy system: hourly fatigue, rest recovery, daily regeneration
– Per-worker phase tier caps and phase counts (x0 – x10, 0 = phase off)
– Skills 1-100 raise clip tier access and income
– Video skip (buyable, shared cooldown), pause, full-screen zoom
– Auto-save after every workday (28 rotating slots) + manual saves
– Built-in codec probe: unsupported clips (HEVC etc.) are auto-converted via ffmpeg
– 18 built-in placeholder workers (abstract patterns) so you can try the game before connecting your own folders



